BAKOVIĆ, K. SCHOLARS, DESIGNERS, GAMERS, AND OTHER GEEKS: DEFINING ISSUES AND A REVIEW OF THE FORERUNNERS OF ROLE-PLAYING GAME STUDIES FROM THE SECOND HALF OF THE 20TH CENTURY TO THE BEGINNING OF THE 21ST CENTURY. Papers in Ethnology and Anthropology, [S. l.], v. 34, n. 23, p. 11–28, 2023. Disponível em: https://easveske.com/index.php/pea/article/view/428. Acesso em: 16 apr. 2026.